Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

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Armor Upgrades


Armor Upgrades

A creature can personalize armor by purchasing and installing armor upgrades, described below, which add bonuses or customized abilities to armor. Some individuals keep a collection of upgrades at hand, swapping them out as needed (requiring 10 minutes to replace the unit and resecure all connections). Explanations of entries for upgrades’ statistics follow.
Click here for the remaining rules on Armor Upgrades.

Rel-State Contingency

SFS Note: This relic can be sold for 50% of its value instead of 10%. This armor upgrade must be installed in a suit of armor for 24 hours before it functions, and when removed, no other upgrade can use the vacated slot for 24 hours.
Source Starfinder #33: Dominion’s End pg. 50
Item Level 20; Price 800,000
Slots 2; Armor Type Any; Bulk 2
This upgrade monitors your environment and status, instantly placing you in rel-state whenever your life is threatened. The first time each day you would take Hit Point damage, and again the first time each day you would take damage that reduces you to 0 Hit Points, you can use this armor upgrade as a reaction. You don’t take the triggering damage, and you cease to exist until the beginning of your next turn, when you return to existence in the spot you were in when the armor upgrade activated; if this space is occupied by a physical object, you appear in the nearest unoccupied space.